Face-like Feature at West Candor Chasma,
Mars
MGS Image AB108403
Horace W. CraterThe University of Tennessee Space Institute,
B.H. Goethert Parkway
Tullahoma, TN
37388-8897Jean Pierre
LevasseurNorthern Maine Technical
College
Presque Isle, ME
04769
Abstract
We describe
aspects of a skull-like feature found in Mars Global Surveyor (MGS) image
AB108403. The skull-like feature becomes face-like when one recognizes the
presence of component facial features of appropriate size and shape, features
such as cheek, chin and neck. Further component features of the image
including eyes, nose, and mouth combine to give the impression of a human-like
face. A special analysis of the eyes is undertaken, one involving two
independent eye specialists. We then undertake a critical analysis including a
comparison of natural head or face-like features on earth as well as a
probability analysis of the possibility that the features could have appeared
randomly. Our analysis suggests that natural and/or random processes fail to
provide a satisfactory explanation for its formation. Among others, we also
describe a flat facial profile found in a statistical survey for other eye-like
features on Mars. The Profile has an identifiable eye, nose, lips, chin, cheek,
and neck. Unlike natural head-like features found on earth, which tend to
be grotesque and quite angular, both the Skullface image and the Profile image
have relatively smooth and proportionate facial features.
Introduction
NASA scientist
Tobias Owen discovered what has come to be known as the "Face on Mars" among the
many images taken by one of the Viking space probes in 1976. On July 31st of
that year the Public Information Office at the Jet Propulsion Laboratory (JPL)
commented in a caption that, "…the picture shows eroded mesa-like landforms. The
huge rock formation in the center, which resembles a human head, is formed by
shadows giving the illusion of eyes, nose, and mouth" (JPL, 1976). Controversy
on the accuracy of this statement has raged for over 25 years. In the
meantime, the MGS spacecraft acquired new imagery of the object using its Mars
Orbital Cameras (MOC). These included the April 1998 image (PIA01236), the
January 2001 partially illuminated image (M1600184), and the fully illuminated
Extended Mission image (E0300824) of April 2001.
Contrary to claims
of natural origins made by individual scientists at NASA (Morrison, 1998) and at
JPL (Pieri, 1999), the MGS images supported the earlier claims (Carlotto, 1997)
concerning the unusual symmetry of the "Face", the unusual regularity of its
platform (Carlotto, 1999), and new indications of the existence of secondary
facial features not seen in the Viking images but expected if the "Face" was
indeed an intentional construction. Further analyses involving both statistical
and newly applied image enhancement procedures that were not previously
available supported the artificiality hypothesis (Van Flandern, 2002). Although
appearing at first glance to be a highly eroded natural formation, analysis of
the new Extended Mission image shows the object to possess a very high degree of
symmetry in two directions (Carlotto, 2002). Flemming, (2002) presented evidence
countering recent claims of natural origins for the Face reported by Phillips,
(2002) based on the MGS laser altimeter data. Flemming's conclusions support the
earlier shape-from-shading methods used by Carlotto (1988). Carlotto and others
have also presented independent evidence of a statistical nature supporting the
claim that certain objects on Mars are artificial (Carlotto, 1997). These
features include not only the "Face" but also patterns of relative placements
and alignments of various other anomalous objects. Included among these were a
series of mound shaped objects each about the size of a city block. Crater and
McDaniel have shown that a pattern of repetition of the arrangement of these
objects is well beyond chance (Crater, 1999). Although no claims of
artificiality were made, they uncovered an unusual anomaly of a repeating
geometrical pattern, certain aspects of which show a high degree of precision
and mathematical elegance.
Here we limit
further discussion of the evidence present in the above articles and the
continued controversy regarding the "Face". We now turn to another face-like
feature we feel presents additional evidence in support for the artificial
origins hypothesis. We focus on one of 78,000 MOC images posted on a web site
operated by Malin Space Science Systems (MSSS), the NASA contractor responsible
for operating the Mars Orbital Cameras. Taken at the north wall of West Candor
Chasma, image AB108403 is available to anyone on the internet at http://www.msss.com/moc_gallery/ab1_m04/images/AB108403.html.
Here we intend to describe the central and strongest of several anomalous
objects found in this image.
1. Face at West Candor
Chasma
Unlike the Cydonia
Face, the face-like feature in the AB108403 image was not discovered by a NASA
scientist. It was first brought to the attention of the public on a web site
operated by Mr. Paul McLeod. Unlike the Cydonia Face, this feature is not
isolated, is not lying flat, and is not directed upward. Instead, it is on the
side of a cliff near the bottom of a large canyon. It is located near the
bottom of the north wall of West Candor Chasma atop or against what appears to
be the debris flow of a landslide off the chasm wall. The object may have been
at one time buried but then was exposed by this landslide. The reader is invited
to make his/her own conclusions by examining the magnificent Viking mosaic in Figure 1-a. Figure 1-b is
a blow-up of the area where the 8403 image is located. We emphasize the feature,
unlike the Cydonia face, is not on a flat horizontal plane. Rather, it appears
to be on a sloped wall of a canyon. This would make it less likely to become
covered by settling layers of dust.
Figure 1-a:
Viking Mosaic of Candor Chasma with MGS image AB108403 located left at north
wall
Fig. 1-b.
Skullface location at north wall. Rubble at lower portion of image
suggests there may have been a
landslide.
|
Fig. 1-c.
Viking image from frame 66A24 of the Skullface area at the north wall of
the chasma.
|
Continued study of
the entire 4.67km-by-35.55km MGS image swath, as well as corroborating Viking
imagery located by Erol Torun (Figure 1-c),
resulted in the discovery of the feature of Figure 2.
Fig.
2. Skullface. Cropping of AB108403. The image was processed by
increasing contrast and
brightness. |
Informally
it has come to be called "Skullface" because of what appeared at first to be an
abnormally large bald skull. Pictures depicting each of the observed facial
features are attached toward the end of this paper, but we suggest the reader
closely examine the un-annotated pictures before inspecting those labeled by the
authors so that the reader may draw his/her own initial impressions.
General outline
of skull: The top of the skull has a hemispheric shape. The skull is often
the first feature noticed, the most prominent of several suggestive head and
face-like features including cheek, chin, and neck. The spacecraft altitude was
1037 km while the "slant distance", the distance between the object and the MOC,
was 1214 km. This means the MGS turned from nadir to obtain the image off to the
east. This results in a certain amount of facial asymmetry. The skull appears
turned approximately thirty degrees from face-on to camera in the image. In
other words, although not in perfect profile, some of the left (the reader's
right) side of the feature's head is out of view. Given this interpretation of
its orientation and assuming the feature is intended to portray a face, one
naturally would look for the most prominent features of any face, namely the
eyes.
Fig. 3. The Skullface right
eye. |
Eyes. At about the center of the image (just
to the east of center, top being north), is a feature that appears to be a very
detailed eye (Figure 3) including a) an appropriately tapered oval slit within a
circular-like socket b) an upper and lower eyelid c) an eyeball displaying a
portion of a circular iris and/or a full circular pupil within the iris and d)
whites of the eye near the temporal corner. Note the bottom lid margin and how
it widens toward the temporal corner (reader's left) of the lid aperture. Detail
of this sort is unexpected and is therefore still more improbable that there
should be two such formations, an accompanying left eye. But by careful
examination of the head one will find a left eye located where the right eye's
mate should be if the object were an intentionally sculpted face. It is located
on the head to the viewer's right and slightly higher than the right eye, an
asymmetry due to camera perspective. The second eye has almost exactly the same
features as the first, although the upper and lower eyelids are not as visible
and it is slightly smaller. On the other hand, almost the entire circular iris
and/or pupil is visible. Furthermore, this eye has the whites visible at both
corners of the eye.
The left eye socket
is more circular than the right and the two eyes are not exactly the same.
However, we do not believe this is a significant problem because not only do our
eyes deform with facial expressions, but more importantly, such differences have
been realistically portrayed in sculptures (for example in the Mt. Rushmore
carving of George Washington below).
Mouth. There is a
small mouth with closed lips. Its corners are raised slightly. The mouth is not
a gaping mouth. There is a faint broken line marking the boundary between the
closed lips. At the center, the top lip has a slight inverted curvature typical
of a human lip.
Chin. The chin protrudes and curves as
would be expected under the mouth.
Neck. The neck connects the head to
the shoulders.
Nose. An upturned
nose with bridge and two wide nostrils is located between the mouth and the
eyes. It tapers back to a spot beneath and between the eyes. Shading suggests it
protrudes outward from the rest of the face just as a nose should.
Scale and
Resolution. MSSS lists the AB108403 image as having a scaled width of 4.67
kilometers. This means the skull is just over one kilometer wide. Scaled pixel
width is 4.56 meters.
We believe the two
eyes are the most compelling features of the Skullface image. Recognizing that
neither of the authors are experts on eyes, we decided to call upon the opinion
of two eye specialists, Dr. James Savage and Dr. Craig Small, independent
optometrists from Caribou, Maine. The full reports from the two specialists are
given in the Appendix. Here we outline the conclusions based on their interviews
and measurements.
2. Comparison of the Two Doctors'
Analyses
Two optometrists
with no prior awareness of any theories of artificial objects on Mars
independently validated the authors' impressions of eye-like features on the
head-like formation in the 8403 image. Surprisingly, the doctors required very
little prompting, both immediately and independently reaching for their rulers
to measure the dimensions of the features. Both also independently noted
numerous external parts of the eyes.
The doctors were
allowed to use whichever media they preferred. Although Dr. Savage's computer
displayed a better image, he was content with more approximate measurements. The
printed image Dr. Small used was bigger so may have prompted more meticulous
measurements. Dr. Small made more of an effort to measure the eyes individually.
Dr. Small made a measurement that Dr. Savage did not do, horizontal lid
aperture.
The doctors had
slightly different numbers representing known dimensions of average human eyes
but they still were compatible. Both doctors found the Skullface eyes
proportional to human eyes. In summary (see appendix):
- Both doctors saw two Skullface
eyes.
- Both doctors independently
identified the main external parts of each of the Skullface eyes.
- Both doctors noted the eyes are
slightly different but yet both saw them as a matched pair.
- Both doctors stated (although in
different ways) that the two eyes seem to work together in tandem, fixing on a
target, or staring off. One doctor used the term "binocularity".
- Both doctors showed that the
Skullface eyes and their spacing are numerically proportional to those
of human eyes by making basic measurements of the external parts.
- Both doctors expressed the
opinion that the Skullface eyes are a very good graphical representation of
real human eyes.
Dr. Small also
pointed out what he interpreted as the upper tarsal section of the right eyelid,
the crease of the upper eyelid where the skin of the lid folds as it elevates.
He also said that each of the eyes has two eyelids, a crease of skin under the
lower one. He noted how the upper lids are bigger than the bottom ones and how
at the nasal corner there is what could be interpreted as a two-part fleshy
muscle called the plica/semilunaris. Both doctors noted the white part of the
eyes, the sclera.
Fig. 4. Description of the eye measurements made by
optometrists.
|
Although neither doctor is prepared to say
for sure these features are artificial, they both concede the eye-like features
have the proper proportions and specific detail of real human eyes. As a result,
both doctors independently validated our above impressions, immediately
identifying the external parts one would expect in a pair of human eyes. Their
detailed measurements add significant credibility to our claim that these are
realistic eye-like features. Figure 4 shows a
human figure depicting some of the measurements the doctors made.
3.The Eye of the
Skeptic
In our opinion all
these facial features taken together point toward an artificial origin. In fact
this "Skullface" image, unlike the Cydonia Face, is more human-like that just
humanoid. That of course makes the claim of artificiality all the more
controversial (this is briefly discussed in the conclusion). Of course the
skeptic can argue that humans from the time they are children are self-taught to
see faces in the clouds. How can we be sure that something like this is not
happening with this image? We would argue that although this could be a
legitimate criticism for a facial feature in isolation, or maybe an overall
grotesque face-like image, the features we see here in Skullface, especially in
the eyes, simply have too much detail and proportion to be dismissed this way.
Rather than clouds, let us examine a more relevant criticism.
Fig. 5. Old
Man in the Mountain in New Hampshire. |
Fig. 6.
Head-like feature in the Grand
Canyon.
|
This criticism
would be that in a typical irregularly shaped cliff scene, one could see a head
and face with convincing facial features. Consider the images of the Old Man in
the Mountain in Figure 5 and
the head at the bottom right of Figure 6, a
feature found in an aerial photograph of the Grand Canyon. The Old Man image
does have a chin, mouth, nose, eye, forehead, and cheek, but unlike the
Skullface, most of these features are grotesque. Furthermore, the eye shows no
detail. Then there is the most obvious defect; there is no complete face in the
image. Unlike the Skullface image, the Old Man is a profile of a three
dimensional feature and the impression of a face differs drastically depending
on viewing angle. By contrast, the Skullface feature is unlikely to appear
differently from different angles because it is more two-dimensional and has a
complete face, not a profile in space. The Grand Canyon head has a full face but
it is quite grotesque. The eye sockets have no detail and the left and right
sides are drastically different.
4. A Priori
Probability Arguments and the Null Hypothesis
Dr. Thomas Van
Flandern has used probability arguments based on a priori expectations to infer
that the facial features of the Cydonia Face are not due to random effects (Van
Flandern, 2002). Can similar arguments be employed here with the Skullface? The
most obvious feature in this image is the skull/head-like aspect. However, we
cannot legitimately use probability arguments based on its appearance, however
unlikely, to argue against a natural explanation because its appearance is a
posteriori. That is, we cannot attach any special significance to the appearance
of this skull/head-shaped feature when there are many equally improbable shapes
that could have drawn one's attention to a particular image. However, due to its
oddly humanoid head-like shape we can consider further evidence, the prediction
of additional and specific facial detail, for two competing hypotheses: (1) the
object is an intentionally constructed artistic rendition of a humanoid skull or
(2) just a chance shape formed by natural geological and erosive
forces.
If this face were
constructed to portray a human or humanoid face, then facial characteristics not
seen at first viewing of the image would be expected during a more careful
inspection of the image. It has been the experience of the authors, and of about
all those to whom they have shown this image, that the skull-like feature jumps
out1 first (including the cheek and the chin/neck area). Then,
normally with some hints given, the right eye of the feature is seen. Then the
details are noticed. Some then see the second eye while others need more
specific directions. But most everyone agrees that these are both eye-like
features and the testimony from the two optometrists attest to the fact that the
features are not just impressionistic but consistent with a detailed depiction
of human eyes. Then one naturally looks for other facial evidence. The
chin/cheek/neck area we assume to be part of the initial skull/head impression
so we do not include it in our probability estimates. The lips, mouth, and nose
would be expected next. So, the appearance of the eyes, their details, the lips,
and the nose are a priori expectations based on the first
hypothesis.2 Thus it is legitimate to construct a statistical test
for the second, or null, hypothesis; a determination of the chance of these
features appearing conjointly by chance within the area of the head. The
probability of the observed facial features coming together to form a complete,
proportional face can be calculated by determining the frequency at which
similar features appear on the planet's surface.
We begin with a
consideration of possible natural causes of the primary features, the eyes. We
claim that an impact crater is unlikely to produce such features. The reason is
that the two eye-like features, each 200 to 350 meters across, not only have a
tapered oval shape but also a partial (left eye) or complete (right eye)
circular inner area. It is unlikely that an impact would form both types of
symmetry (circular and oval). A vertical impact is normally circular. If it
strikes at a grazing angle (more likely here because the feature is on a slope)
then it would have perhaps an oval shape but more likely not symmetrical and
certainly would not leave a circular center. It is the combination of these two
incompatible symmetries (together with the other parts of the eyes pointed out
by the optometrists) that make impacts an unlikely origin. Most importantly,
note for comparison the small impact crater slightly north of directly east of
the feature's left eye. It is not circular like the iris on the left eye, but
more oval by comparison. Furthermore, the oval is not double-pointed and it is
of a lighter shade of gray.
This brings to mind
another interesting aspect of the eye-like features: the iris/pupil portion is
of a distinctly darker shade than the other parts of the eye-like feature. This
could be caused by a difference in ground texture and color, possibly erosive
forces that could have neutralized any natural colorings of the ground material.
But it is more likely this dark coloring is due to a special form of shading
that gives the impression of a dark circle. Also, there is visual evidence that
the feature's left eyeball displays a "glint" near the center of the iris/pupil
area. What could cause two such simultaneous shadings?
|
Fig. 7.
Mount Rushmore sculpture of George Washington shows how a dark iris and
glint can be obtained using sculpting
techniques.
|
An explanation for the impression of a glint
may arise from an examination of sculptures with detailed eye features. There
are some sculptures where a hole is cut into the "sclera" for the "iris". The
hole is deep and angled enough to make a dark shadow, creating the impression of
a darkened iris/pupil. Often, a small raised area is left in the middle. The
small tip of this raised area reflects light like a real eye would, a glint. Figure 7 shows
an example of this. Thus if the eye features are to have a natural origin
then they must correspond to steep circular depressions and for the left eye a
raised area in the center. Maybe an impact or small eruption that collapsed in
the center could produce this. But the eruption would leave a low-lying
cone-like feature not seen in either eye area. So if natural, is an impact the
cause? Some impact craters do have a raised central area, however as has already
mentioned, in this case an impact is unlikely to produce a circular depression
encompassed by a pointed oval boundary. Yet two side-by-side, matching,
mirror-imaged left/right eye-like features show this.
Just how unlikely
is it for an impact, or any other geological mechanism, to produce an eye-like
feature, one with a dark circle surrounded by a pointed elliptical boundary? Are
there eye-like features found in isolation elsewhere on the Martian surface? If
so, how common, or rare, are they? Although our searches uncovered numerous
features of similar shape and size, none of them (including several on the head)
display anywhere near the kind of detail shown in the two eye-like features of
the Skullface image. Nevertheless, some surprising results turned
up.
5. The
Search for Eye-Like Features
We decided to
survey other MGS images in other areas of Mars in an attempt to determine the
frequency of facial features similar to those found in Skullface. Eyes,
considered the most detailed of the facial features on the Skullface, were
deemed the most important.
The two Skullface
eyes have the following eight characteristics (although only the right eye
exhibits a pupil). If these are used to establish criteria by which one would
consider a "good" eye, then an eye-like feature can be scored with respect to
the Skullface eyes, eight-of-eight being a perfect score.
- Pupil
- Iris
- Sclera
- Pointed oval lid aperture, one
point required for a profile eye
- Upper and lower eyelids
- Tarsal section
- Eyebrow, cheekbone, or eye
socket
- Eye works in conjunction with
other facial features to form a face-like image
Over 1460 MGS
images were inspected for facial features, particularly for eyes. The total
surface area inspected was about 184,000 square kilometers. The inspected image
numbers, their location, and comments were recorded in a spreadsheet for
reference and for calculating inspected areas. Although we looked hard for
isolated eye-like features, most of the eye-like features were found in
conjunction with other facial features. What constitutes a "good" eye-like
feature can be subjective. However, this will not affect the point of this
exercise. We focused on just the quality of the eye features as compared to
those of the Skullface image.
The result of the
survey was quite surprising in that several fascinating face-like features were
discovered. Furthermore, as expected, most of the good eye-like features
tended to be found as part of overall face-like features. But only eight
satisfactory eyes were found. We show three of them here: MGS images
M0305549, M1600184, and M0300582.
In our survey for
eye-like features in the Phoenicis Lacus region, we found a feature with the
shape of a profile of a face (MGS # M0305549). Shown in Figure 8, the
eye has a pointed oval lid aperture, iris, pupil, sclera, and is part of what
appears to be a very good face overall. This gives a score of 6 out of 8. In
addition, there are what appear to be thick eyelashes. Although we use this
image to show an example of the type of eye-like feature we used to build a
rough statistical base, it is difficult to avoid discussing the importance of
such a find, one again displaying very human facial features. Note that in
addition to the detailed eye, there appears to be a forehead, nose with nostril,
detailed lips, a chin, a neck, and a large hat. Shading gives the impression of
a cheekbone and neck tendon. Furthermore, the contours, form, and proportion in
the different shadings of grays are smooth and continuous, and do not posses the
irregular angularity one would expect in a feature caused by random surface and
albedo variation. This type of feature created by surface colorations on a
relatively flat surface cannot be explained away with "tricks of light and
shadow" because there are no shadows. "Differential erosion" is also an
inadequate explanation because no erosion is evident. Although the cause of the
dark areas is still unknown, possibly a seasonal effect, camera angle will not
change the appearance of the feature in an unpredictable way. As a result,
its flatness makes it all the more compelling and thus worth re-imaging. (Note
added in proof: Very recently, in May 2002, NASA released image #E0501429 (taken
June 2001), a second corroborating image of the left-facing profile in Figure
8b. This second image (Figure 8a) shows that the impression of a face is not an
imaging artifact or fluke of light and shadow, but that the dark colorations,
artificial or not, do indeed exist on the surface.)
|
|
Figure 8: (a) Recently released by
MSSS, MGS E0501429, a second corroborating image of left-facing profile of
Figure 8b, (b) MGS #M0305549, a left-facing profile with whole, detailed
eye
|
Figure 9 is our
second example of an eye-like feature located in a specific area on the Cydonia
Face mesa. The eye in MGS image # M1600184 (and also visible in E0300824) has
several distinct features including a pointed oval lid aperture, iris, pupil,
sclera, and eye socket. This eye scores a five of eight.
|
Fig. 9.
Eye-like feature on the Cydonia Face.
|
With eight
satisfactory eyes discovered in a total area of 184,000 square kilometers, the
rate of surveyed area (AS ) to satisfactory eye-like features (Es)
is
From the image
width provided by MSSS, the width of the Skullface head can be computed to be
approximately 1.2 kilometers. Approximating the Skullface head area as a square,
the area containing the two eye-like features is 1.44 square kilometers or
ASF = 1.44km2.
If 8 eyes appear
randomly over an area of 184,000 km2, then a proportion can be used
to determine how many eyes can be expected in a 1.44 km2 area. The
odds of one such eye-like feature appearing at random on the head-like area of
the Skullface is then
.
To be conservative,
we discount the fact that none of the 8 eyes found has as many details as the
Skullface eyes, with the two Skullface eyes the highest scoring of all. The
probability that two of these eyes would appear anywhere at random on the
Skullface head area is then 1:16,0002 or one chance in about 2.6 X
108 . In addition, the eyes are not located just anywhere on
the head, but positioned and oriented where two eyes should be if the object is
indeed an intentional sculpture, so additional probability ratios can be
factored in.
We now consider the
angular orientation of the eye features. Relative to the head/skull, each eye
has an orientation that is correct conservatively within about 30 degrees.
In other words, since 360/30=12, the probability is 12/1 against each eye having
the correct angular orientation. (Like human eyes, the Skullface eyes have
a top and bottom so are not symmetrical under 180 degree rotations.)
In terms of their
vertical placement on the head let us say conservatively that the chances are 6
to one against having the correct vertical positioning because the head is about
six times bigger vertically.
For two independent
features, conservatively, the overall odds are therefore about
(12)2(6)2(16,000)2 to one against the two eyes
appearing randomly in the observed head-like area and in their vertical and
angular configuration. Although it is remarkable that the spacing and size
ratios of the eye features match those of human proportions, we err on the
conservative side and neglect introducing any further probability factors.
The next
independent facial feature we consider is the nose. The nostrils, although
circular and side-by-side, are unlike the eyes in that they do not have further
distinguishing features, so we do not include any appearance rate statistics as
we did with the eyes. We do, however, include a probability calculation for
proper location on the head. That would be just the ratio of the nose area to
the Skullface head area. The width of the feature is approximately 0.20
kilometers so the area of the nose is approximately 0.040 square kilometers. The
odds of the nose being located correctly on the head is then
Fig.
10. Face-like feature with realistic looking lips. MGS
M0300582.
|
The nose has two
side-by-side nostrils. The bridge of the nose passes between the nostrils from
between the eyes. So the nose is positioned correctly in its rotational
orientation much like the eyes. Using the same probability estimates as used
with the eyes, the chance of this is 1/12.
The lips/mouth are
another matter. Unlike the nostrils, they are distinct and not at all an
ordinary or common surface feature. The image search produced only one
good candidate for lip-like features (MGS # M0300582) of the same or better
quality of those on the Skullface feature (see Figure
10). Again, not surprisingly these were recognized in the context of a
face-like profile. This face-like object was discovered in the Oxia Palus
region, a profile that has what appear to be full lips, a chin, cheek, ear hole,
and a single eye.
It is difficult to
estimate the bias of only noting lip-like features that are in the context of a
face-like feature. On the one hand it is safe to say that such
features would be more likely spotted if there was a face or head-like area that
drew one's attention to it. (Note that this face-like feature also has a
low scoring eye-like feature as well. It is one of the eight mentioned
above). With just one other candidate for lips found other than on the
Skullface image (as opposed to eight candidates for eyes) we can only crudely
estimate the odds against such a feature appearing randomly. Conservatively, we
use the same ratio as for the eyes, that the odds are 16,000 to one against such
a feature appearing randomly.
We limit
ourselves to these three primary facial features (eyes, nose, mouth) of the
Skullface image.
Using these factors the overall probability is
then (ER EV EA )2
MR MV MA MH
NR NA, where
ER =
the rotational orientation of one eye = 12/1
EV = the vertical positioning
of one eye = 6/1
EA = the eye area to survey
area ratio = 16,000/1
MR = the rotational orientation
of the mouth = 12/1
MV = the vertical positioning
of the mouth = 6/1
MH = the horizontal positioning
of the mouth = 6/1
MA = the mouth area to survey
area ratio = 16,000/1
NR = the rotational
orientation of the nose = 12/1
NA = the nose area to
head area = 36/1
These independent
features work together to form the Skullface face. When independent phenomena
occur conjointly or consecutively, their probability ratios are multiplied.
Consequently, the probability of the observed independent facial features coming
together to form a complete face is
[(12)(6)(16,000)]2(12)(6)(16,000)(6)(12)(36)
4X1021 to one or 4 sextillion to one against these
three independent facial features appearing in the correct location and
orientation within an area the size of the Skullface head. To be conservative,
many factors such as the individual eye features have not been included. The
above probability is clearly small enough to call the null hypothesis into
question; that such a juxtaposition of face-like features located on a head-like
feature of a rounded skull with cheeks and chin could occur reasonably by chance
3.
Normally
statistical analysis is used to test if a phenomena's likelihood is within the
purview of chance and not used when a phenomena is blatantly apparent. It could
be argued that even the strongest statistical arguments supporting artificiality
are not going to convince anyone who does not at least suspect artificiality
upon viewing the images themselves. However, if one accepts that the individual
eye, nose and lip features exist and have the proper geometrical
characteristics, but yet collectively these features still do not register much
of an impact with the viewer, then at some level the viewer must have concluded
that such a set of events are not that unusual. One purpose for presenting this
statistical analysis is to show numerically just how unusual these features
taken together indeed are.
6.
Conclusion
The Skullface image
displays a recognizable skull shape together with cheek, chin, neck, two
matching detailed eyes, nose with nostrils, and mouth. The probability of
these independent features appearing conjointly by chance is miniscule. Most
importantly, the eye features are detailed and proportional to those of a human
as confirmed independently by two eye specialists. The nostrils, although faint,
have the correct placement on the head. The lips have the correct size, shape,
and relative placement. Is this feature an intentionally created surface
sculpture on the planet Mars, one reminiscent of many analogous terrestrial
works of art such as the Blythe Antaglios, the Crazy Horse Memorial, the Great
Sphinx, or the Nazca Lines? In our opinion there is too much detail and proper
proportion to ascribe the impression of a sculpted face to extrapolations
carried on by the mind. We therefore feel new images of the Skullface area
should be taken whenever opportunities arise and that because of the profound
importance of such potential archeology, this object is deserving of a certain
level of mission priority.
Figure 11.
Tracing of the main facial features of Skullface.
It has been the
experience of the authors that discussion as to the possible artificiality of
these Martian features leads inexorably to questions as to their origins. We do
not intend to discuss these questions in any detail here. At this point in the
analysis of the Skullface and other images (annotated images given in Figures 11, 12 and 13), no causal
mechanism for artificial origins can be made with any certainty. However, these
are indeed the ultimate and important questions, questions with profound
implications: who made them? why? when? how? And why so humanlike? This
last intriguing question, stemming from the evidence presented here, makes the
whole artificial origins hypothesis all the more controversial - the
Fig.
12. Parts of the right eye identified in
Skullface.
|
human-ness. The reason for this is
that the existence of the human-like faces seems to require that either there
was a past space faring civilization from Earth, now long forgotten, that
traveled to Mars and made the objects, or that indigenous human-like beings
evolved independently on Mars and made the anomalous features, or that a
human-like extraterrestrial species from outside our solar system, possibly
involved in the very origins of humans on Earth, was responsible. The
controversy engendered by the question of "why so humanlike" would then
become focused on speculative origins scenarios conventional evolutionary
biology would deem unacceptable. This would tend to overshadow the more
important discussion of the evidence itself with detractors questioning the
evidence not on its own merits but rather that there is no acceptable theory as
to the artificial origins of these features. Unpalatable
origins scenarios, however, do not negate the evidence.
Fig. 13.
Profile Image M0305549 with facial features
depicted.
We might suggest a
less controversial artificial origins theory, one involving one or more
nondescript extraterrestrial species traveling through our solar system and
creating structural features or artwork on Mars reflecting what was seen by them
on Earth at the time. This type of theory diffuses criticism the above theories
tend to invite, since it would require no radical changes in our ideas of human
evolution and development, no alterations in conventional notions as to the
conditions and time frames needed for life to develop independently on Mars,
and, more importantly, the human-ness of the faces does not require that the
artists and builders be even remotely related to humans. What is required
though, is the acceptance of an extraterrestrial visitation to Earth and Mars
sometime in the not too distant past. In this case these anomalous Martian
features, if indeed artificial and the result of extraterrestrial interventions,
would not be about Mars, but about Earth, meant by virtue of their subject for
us alone as a clear and unambiguous message that intelligent life does exist
outside our solar system.
Notes
-
It has been
suggested that tests could be performed in which observers reactions could be
recorded. A simple experiment would be to erase certain facial details to see
if the impression of a skull is retained. This would more rigorously determine
if indeed the humanoid head can be given a priori significance. (We
acknowledge Cesar Sirvent for this suggestion.)
-
The mind tends to
fill in detail where it is missing, such as when an object is recognized when
viewed from behind a picket fence. It is possible that the mind can be fooled
in this manner. On the other hand, real features can also be
recognized.
-
Typically odds of
1/100 or larger are taken to be within the purview of chance. However,
recently Matthews (1999) has suggested that such measures of 1/100 have been
shown to be unreliable indicators of the existence of genuine anomalous
effects. According to his table of adjusted p values the maximum value
for significance with a high level of skepticism is on the order of 10-6,
fifteen orders of magnitude larger than our "p" value. Our "p" value would be
slightly increased if we had included probabilities of important facial
features that did not appear. However, these small probabilites would
not change the failure of the null hypothesis in any significant
way.
Acknowledgements
The authors wish to
express thanks to the members of the Society for Planetary SETI Research (SPSR)
for valuable critique of the manuscript . They especially wish to thank Vince DiPietro,
Dr. John
Brandenburg, Dr. Mark
Carlotto, Lan
Fleming, Harry Moore,
Erol Torun,
Gerry Zeitlin, Dr. Malou Zeitlin, Dan Drasin, Dr. Conley Powell,
Cesar Sirvent,
Robert
Johnston, Dave Eccott, Peter Nerbun and
Dr. Tom Van
Flandern for specific and valuable criticism on issues of surface
effects, imaging (especially with Figure 9), geology, statistics,
and origins. They also thank Dr. Jack Hanson of UTSI for valuable
geological insight and to Mr. Phil Liechty for general helpful comments. The
authors thank Linda Engels for specific help on several of the images, to G. Orme for bringing
our attention to the Skullface image, Robert Smith for invaluable technical
support, Amanda Richard for office assistance, and Paul McLeod for the
interesting find. Also, the authors wish to thank Dr. James Savage and Dr.
Craig Small for their expert and most useful examinations of the Skullface eyes.
The authors acknowledge the use of Mars Orbiter Camera images processed by Malin
Space Science Systems available at http://www.msss.com/moc_gallery/.
All Mars Global Suveyor images in this paper are courtesy of Malin Space Science
Systems (MSSS) and JPL.
References
Carlotto, M. J. (1997)
"Evidence in Support of the Hypothesis that Certain Objects on Mars are
Artificial in Origin. Journal of Scientific Exploration,
11.2Carlotto, Mark J.,
(1988) "Digital Imagery Analysis of Unusual Martian Surface Features",
Applied Optics, Vol. 27, No. 10.Carlotto, M., (2002) "Symmetry and Geometry
of the Face on Mars Revealed", New Frontiers in Science, Vol 1, No. 1,
March, 2002, http://www.newfrontiersinscience.com/Carlotto, M., et al., (1999)"Response to
Geomorphology of Selected Massifs on the Plains of Cydonia, Mars by David
Pieri". Journal of Scientific Exploration, 13,3.Crater, H.W., and McDaniel, S. V., (1999)
"Mound configurations on the Martian Cydonian Plain" Journal of Scientific
Exploration, 13,3.DiPietro, V., Molenaar, G., &
Brandenburg, J., Unusual Mars Surface Features. Mars Research, PO Box
284, Glenn Dale, MD 20769. (First edition 1982; fourth edition,
1988.)Flemming, L., (2002),
"Identification of the Mars Global Surveyor MOLA Profile of the Face on Mars",
New Frontiers in Science, Vol 1, No 1, March, 2002, http://www.newfrontiersinscience.com/JPL Viking Press Release P-17384
(1976), http://www.msss.com/mars_images/moc/extended_may2001/face/1976pio.htmlMatthews, R.A.J. (1999) "Significance Levels
for the Assessment of Anomalous Phenomena." Journal of Scientific
Exploration", 13,1.Morrison, David, (1998) Skeptical
Inquirer, 22, 4Phillips, T. (2001) "Unmasking the
Face on Mars", #40http://science.nasa.gov/headlines/y2001/ast24may_1.htm?list67938Pieri, David. "Geomorphology of Selected
Massifs on the Plains of Cydonia, Mars" Journal of Scientific
Exploration, 13,3Van
Flandern, T. et al (2002) "Evidence of Planetary Artifacts" Infinite
Energy 7, #40. http://it.utsi.edu/~spsr/
Appendix
Examination of
the Skullface Eyes by Two Optometrists
A. Interview with
Dr. James Savage, O.D. Re Skull Face Eyes Aug 19 & 26,
2000
Measurements of the eyes of the Skullface
were made by displaying AB108403 on a computer screen, increasing contrast and
brightness, zooming in, and measuring the eye-like features with a millimeter
rule. Dr. Savage downloaded the image directly from msss.com himself. The
measurements were done within a certain amount of error due to resolution and
the fact that the face is turned approximately thirty degrees. Measurements were
made to the nearest millimeter.Since the doctor is familiar with the
proportions of normal human eyes, a comparison was made with those measured on
Skullface. The doctor noted that because of shadow and perspective the two eyes
appear to be slightly different but decided the eyes are alike enough to treat
them as approximately the same. He also noted that these measurements are to be
compared with approximate known human measurements which vary between
individuals. He measured for overall proportion as compared to human
eyes.(A.1) The
ComputerThe image was
displayed on the doctor's own Inteba computer with a 17-inch Spectrum monitor.
The image was saved in and contrast/brightness enhanced using Photo Shop
4.0.(A.2) The Three
Eye Measurements
Iris diameter:
The iris is the colored part of the eye surrounding the pupil.
Inter-pupillary
distance: Horizontal
distance between the pupils, measured from the outer edge of one iris to the nasal edge of the
other.
Vertical lid
aperture: The opening the lids make.
Normal human parameters are typically as
follows:
Iris diameter:
average of 12mm, or between 11-13mm (little variation due to age).
Inter-pupillary distance:
average of 60mm, 50mm in young children and up to as much as 73mm in large
adults (varies greatly
depending on age and overall size of the individual).
Vertical lid aperture: 9mm
(small variation in individuals)
The Skullface measurements, given the scale
of the zoomed-in graphic, are as follows:
Iris diameter:
4mm
Inter-pupillary
distance: 20mm
Vertical lid aperture:
3mm
(A.3) A
Pair of EyesThe
Skullface iris diameter and lid aperture measurements are approximately the same
in both eyes. As far as these particular measurements are concerned, the two
eyes are a matching pair.(A.4) Conclusion Regarding
ProportionWhen the
Skullface measurements are compared to the normal dimensions of real eyes, a
factor of about three applies to all three measurements. These correspond
closely to the dimensions of human eyes. The dimensions of the Skullface eyes
are proportional to human eyes.(A.5) BinocularityThe eye-like features give the impression of
being fixated on a target at a particular distance and working in tandem. The
eye-like features thus exhibit binocularity.(A.6) Shape of Lid
ApertureThe lids form a
pointed oval or almond shape as is expected in real human
eyes.(A.7) Shape of
IrisThe two irises are
round.(A.8)
ConclusionAlthough Dr.
Savage is not prepared to say for sure these features in Candor Chasma are
artificial in origin, he concedes the eye-like features have the proper
proportions and specific detail of real human eyes.
B. Interview with Dr. Craig Small,
O.D. Re Skullface Eyes Aug. 24, 2000(B.1) Variation in Pupillary
DistanceMeasurement of
pupillary distance will vary as much as three millimeters depending on gaze
because the eyes will move together or apart depending on the distance of the
target. It's difficult to tell if the eyes are fixed on a target or simply
gazing off into space.(B.2) Printed ImageDr. Small selected an HP 1120c print of
Skullface. The paper was matt photo quality. A tight cropping measured 148mm
wide by 260 mm high. Features were measured to the nearest
millimeter.(B.3)
Pupils and Pupil DilationThe doctor did not see pupils in the printed
image. He said if he could see pupils, he might have been able to speculate on
the state of the individual by noting any pupil dilation.(B.4) Pair of Eyes, Slightly
DifferentThe doctor's
general observation is that the two eyes are very similar in size and shape. Yet
through careful measurement it appears the right eye is smaller. However, this
difference may be due to an obstruction the doctor saw in the nasal area of the
right eye, a shadow he observed, or the camera angle.(B.5) Parts of the EyesThe doctor identified the external parts of
the eyes on the printed graphic, labeling them in pen: the upper tarsal section
of the lid (right eye only), iris/cornea, medial canthus, lateral canthus, and
sclera.(B.6) Shadow
on Right EyeThe doctor
saw a feature between and just above the eyes that might be pushing down on the
right eyebrow (if indeed a sculpture) causing the palpebral fissure to be
smaller. This feature also seems to be casting a shadow across the right eye
(from nasal to temporal) darkening the nasal corner of the right eye such that
the sclera is obscured. He noticed that different prints of the image provide
better views of different areas, the left eye being brighter. A bit of the same
shadowed area of sclera is visible in a different print. (B.7) Measurements from the Skullface
Print
- Pupillary distance = 33mm
- Cornea (or iris)
diameter,
right eye =
4mm
left eye =
6mm
It is difficult to
measure iris diameter and lid opening on the right eye
because
- the nasal limbal junction
(where cornea meets sclera) is not well defined due to an obstruction
(straight dark band
obscuring sclera)
- the camera angle or
perspective
- of a shadow cast by a feature
above and between the eyes over this area
- Palpebral fissure (lid
opening)
right eye = 6mm
(vertical)
left eye = 8mm
(vertical)
right eye = 9mm
(horizontal)
left eye =
11mm (horizontal)
(B.8) Known Human Dimensions
- approximate pupillary distance =
63mm
- approximate iris diameter =
12mm
- approximate vertical palpebral
fissure = 12-14mm (in normal state, not surprised or sleepy, about the same as
iris diameter, varies greatly in individuals)
- approximate horizontal
palpebral fissure = 20mm
(B.9) Ratios of Human to Skullface
Dimensions
(B.10)
ProportionWhen the
measurements of the Skullface print are compared to known human eye
measurements, an approximate factor of two applies to all four measurements. The
doctors ended up with slightly different factors because the media they used
were at different scales.
Editorial
Comment
Several referees expressed disagreement with
the interpretation and the statistical analysis invoked to support it. But
these are not hard and fast issues. Anomalists, perhaps even more than
mainstream scientists, have been forced to recognize that statistical analysis
has an inevitable subjective aspects, so that any conclusion of 'statistical
significance' is actually the expression of an opinion as to what the odds
are.In this case
statistics is being used ex-post-facto, that is to say, the feature was first
identified as resembling a face and then the probabilities calculated that it
should look like one. But it should be evident that once something has been seen
to resemble a face, the probability must be high that its features will be
face-like. The real question is, among how many photos of the Martian landscape
is one likely to find a feature that resembles a human face.
Response to
Editorial Comment
Our paper "Face-Like Feature at West Candor
Chasma, Mars MGS Image AB108403", appeared in JSE volume 16, #3, page 413. In
this paper we described aspects of a skull-like feature found in Mars Global
Surveyor image AB108403. As part of our critical analysis we conservatively
estimated the probability that the features could have appeared randomly. The
analysis suggested that natural and/or random processes fail to provide a
satisfactory explanation for its formation. Attached to the end of the paper,
JSE editor Dr. Bauer relayed concerns expressed by reviewers. Here we present
the criticisms and our response.Dr. Bauer's Comments:"Several referees expressed disagreement
with the interpretation and the statistical analysis invoked to support
it. But these are not hard and fast issues. Anomalists, perhaps even more
than mainstream scientists, have been forced to recognize that statistical
analysis has an inevitable subjective aspects, so that any conclusion of
'statistical significance' is actually the expression of an opinion as to what
the odds areIn this
case statistics is being used ex-post-facto, that is to say, the feature was
first identified as resembling a face and then the probabilities calculated that
it should look like one. But it should be evident that once something has been
seen to resemble a face, the probability must be high that its features will be
face-like. The real question is, among how many photos of the Martian landscape
is one likely to find a feature that resembles a human
face."Our
Response:We thank Dr.
Bauer for his comments, but there are several problems with the conclusions he
presents. The first is that "resembles a human face" is a subjective concept.
One can find face-like features without much trouble in any landscape or in the
clouds. Thus depending on how "abstract" one's concept is of a sculptured human
face, the number of such images would vary quite significantly from one examiner
to the next thus limiting the significance of the question Dr. Bauer poses.
However, the primary critique Dr. Bauer presents is that it "should be evident
that once something has been seen to resemble a face, the probability must be
high that its features will be face-like". This would call into question our
entire probability calculation. But in our paper we discounted the larger facial
features of skull, cheek, chin, and neck since it was their prominence that drew
initial attention to this image as resembling a head. These we felt had only a
posteriori significance so we did not include them in our probability
calculations. What we claimed in our paper is that once one's attention is drawn
to the formation, one is justified in computing odds for further detailed facial
features appearing by chance, in particular those aspects that are a) quite
realistic (as judged in our paper by two independent eye specialists) and b) of
proper orientation and position (eyes, nose, and mouth). The ex-post-facto argument Dr. Bauer'
discusses would tend to negate the significance of our probability
calculation. An extreme example of a meaningless ex-post-facto statement
would be the declaration of amazement after having been dealt a certain hand of
playing cards and noting the astronomical odds against its occurring. But
the odds are no different from any other particular combination of cards. Thus
this extremely unlikely event has no probability significance. These odds take
on significance only when one gives meaning to a particular combination of cards
appearing, say a royal flush, a priori (before the event). In the case of poker
hands those meanings come from certain preexisting cultural values or
expectations. Thus values or expectations established ahead of time affect the
intrinsic meaning of the probability of future events. In our case the
appearance of a skull (independent of its detailed facial features) has
significance because of the earlier appearance of the Cydonia head and the
continual attention given to it since its discovery in 1976 as a possible
artifact. Regardless of whether that attention was pro or con, its
discovery did lead to a state of awareness about the subject of planetary
artifacts that did not exist before and so subsequent finds of head-like
formations such as appears in MGS Image AB108403 must be weighed in that
context. (For the benefit of the reader we give here the exact web address - http://www.msss.com/moc_gallery/ab1_m04/images/AB108403.html)In light of this, our discounting the odds
of the larger facial features of the skull, cheek, chin, and neck was a quite
conservative assumption. That is, this find of a face in the West Candor Chasma
should have been considered in light of the much earlier find of the original
Cydonia face. (The latest evidence in regard to this feature is described
in the online journal article by Carlotto, "Analysis of the April 2001 Image of
the Face on Mars," New Frontiers in Science, Vol. 1, No. 1, Fall 2001 http://www.newfrontiersinscience.com/,
see also T. Van Flandern et al Infinite Energy 7, #40, 23-31 (2001) also at
<http://it.utsi.edu/~spsr/>,
"Recent articles" link, and Carlotto et. al..JSE Vol. 13 No.3 ). With the
appearance of the Cydonia face and the nature of the attention it generated, one
is justified in giving the later appearance of a humanoid head a priori
significance. This automatically presents one with two competing
hypotheses for the Skullface head: (1) the new head-like object (with all its
attendant facial features) is just a chance shape formed by natural geological
and erosive forces 2) the object is an artistic rendition of a humanoid skull
intentionally constructed by an intelligent species. One can compute the odds
for the first (null hypothesis) and is just what we did in our paper (except
that we neglected the odds of a head-like object appearing). Note that we
did not compute the probabilities that the feature found would look like a face,
but rather that its aspects are natural and individually occurred randomly.
There we showed just how high those odds were against the null
hypothesis.